Aug 22, 2005, 11:34 PM // 23:34
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#21
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Academy Page
Join Date: Jul 2005
Location: Wake Forest, NC
Guild: Dingos Are Really Nifty
Profession: E/Me
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Yea sure... lets go make UW and FoW open 24/7, then lets go get rid of ToPK and HOH because we dont need that anymore, lets all goto 4v4 and sit there for hours and get bored off our arses, or lets play throught UW and FoW constantly til its boring, lets go grind.. grinding is obviously what this game is all about, infact, free 100-200 damage Crystaline Sword for everyone!
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Aug 22, 2005, 11:43 PM // 23:43
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#22
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Ascalonian Squire
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Yep, lets get rid of favor. It truly inspires friendly competition. Just go to any district of ToA when your area doesnt have favor, and you can clearly see that.
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Aug 23, 2005, 12:06 AM // 00:06
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#23
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Lion's Arch Merchant
Join Date: Feb 2005
Location: Blighty
Guild: Kansas City Hotsteppers [KCHS]
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Quote:
Originally Posted by Xploit
Yea sure... lets go make UW and FoW open 24/7, then lets go get rid of ToPK and HOH because we dont need that anymore.
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Reality check! People don't play Tombs or Hall of Heroes to gain favour! In fact, guess why people played them before this batshit insane favour system was tacked on? For fun!
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Aug 23, 2005, 12:11 AM // 00:11
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#24
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Wilds Pathfinder
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guys, arent we going a bit off topic?
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Aug 23, 2005, 12:15 AM // 00:15
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#25
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Lion's Arch Merchant
Join Date: Feb 2005
Location: Blighty
Guild: Kansas City Hotsteppers [KCHS]
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Original post was about how he hopes the new update will get more people fighting for favour. Discussion has (barely) shifted into anti-favour sentiments. Really, the original post didn't give a topic to talk about anyway, so put stop polishing the Junior Moderator badge.
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Aug 23, 2005, 12:32 AM // 00:32
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#26
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Krytan Explorer
Join Date: Apr 2005
Guild: Novum Igneus [NI]
Profession: Rt/
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I put up a petition about this.
http://www.guildwarsguru.com/forum/s...ad.php?t=50430
But about the update, the battles will be more fun as it will bring back some of the good players.
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Aug 23, 2005, 12:35 AM // 00:35
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#27
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Jungle Guide
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I don't think it will make things much more competitive or exciting in tombs. There's underlying problems still that make it so most people might get an urge from time to time to play, but then realize the PVP is still pretty effed up and rarely fun at all. With so many other games out there that are more entertaining it's going to take actual effort on Arenanet's part to give their pvp part of the game life. Not tying pvp character creation to the PVE game would be the best start, but that would make sense.
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Aug 23, 2005, 12:54 AM // 00:54
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#28
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Jungle Guide
Join Date: Mar 2005
Location: Sydney, Australia
Guild: Order of the Sanguine Dragon [OSD]
Profession: E/Mo
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Quote:
Originally Posted by Weezer_Blue
Yes. Actually. Why do you deserve to go there rather than the other countries? I say all the top PvP guilds go on strike and let you earn it. Because I think you're just riding the coattails of both the good and the FoTM tombs competition. Have you ever even been to the HoH?
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Or perhaps the top guilds should just keep changing their alliance. A couple of weeks back I saw Sissy Boys win favour for Korea...
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Aug 23, 2005, 01:23 AM // 01:23
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#29
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
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Quote:
Originally Posted by Mumblyfish
Reality check! People don't play Tombs or Hall of Heroes to gain favour! In fact, guess why people played them before this batshit insane favour system was tacked on? For fun![/IMG]
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Yes for fun but to win favor actually makes it worthwhile instead of simply picking up a sigil or 2. Would lose a lot of appeal to me if they took away the favor system without compensating in some way by earning something else..
Getting all the pm's when your name comes up as winning in the hall for keeping the favor and people congratualting..its great.
You put in all the effort for winning to recieve a sigil.. when if they opened uw and FoW all the time people just go solo farm there and they probably gonna un-nerf so to speak as thats what the majority want.. so pve'rs getting more than someone who puts time and effort into the hoh.. loses appeal somewhat.
Last edited by Timoz; Aug 23, 2005 at 01:26 AM // 01:26..
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Aug 23, 2005, 01:35 AM // 01:35
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#30
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Frost Gate Guardian
Join Date: May 2005
Location: Manchester, UK
Profession: W/
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Quote:
Originally Posted by Mumblyfish
A reward for what? Being in the same region as a team that wins the Hall of Heroes? For moving to the American world? Clearly, both are noble endeavours that deserve some kind of reward.
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Sums up the flaws in the WaW system perfectly
And as for this:
Quote:
Originally Posted by salja Wachi
I am sorry that you live in europe and that you play on the European server. that is whjy you want to nerf the favor thing.
however, it is not americas or koreas fault that europeans are either not the greatest PvP'ers or that most of them play on the american servers.
those are the only 2 reason i can think of why you do not have favor more than you do.
and by the way i hve waited pelnty for America to get favor when i want to go to UW.
if we do not have favor i do something else (like trying to gain favor)
instead of trying to get yet another aspect of the game nerfed try conformingyour game play to the game instead of making the game conform to you
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I could train a chimpanzee to type better ( and give a better counter-argument... )
Last edited by Man With No Name; Aug 23, 2005 at 01:39 AM // 01:39..
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Aug 23, 2005, 02:31 AM // 02:31
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#31
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Krytan Explorer
Join Date: May 2005
Guild: The Twilight Vanguard [TTV]
Profession: R/
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Quote:
Originally Posted by spiritofcat
Or perhaps the top guilds should just keep changing their alliance. A couple of weeks back I saw Sissy Boys win favour for Korea...
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They had a Korean player leading a team of 5 or more members of the sB, they didn't switch their entire guild to the Korean server, which you can't even do on an American copy of GW. You're incorrect.
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Aug 23, 2005, 03:07 AM // 03:07
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#32
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Pre-Searing Cadet
Join Date: Aug 2005
Profession: R/Mo
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Maybe what Anet can do is they can change it from Europe vs Korea vs America to East vs West ....and when logging in there would be an option to choose whether to play on the Eastern or Western server.
This way it can eliminate those racism sentiments.
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Aug 23, 2005, 03:39 AM // 03:39
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#33
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Shameful Spirits [SsP]
Profession: Mo/
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Quote:
Originally Posted by salja Wachi
I am not in favor of removing the favor system. it is one of the things i truly love in this game.
UW and FoW are high experience areas that should only come as a reward for soemthing.
if they change it i will be truly upset
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Of course you love it. Of course you would be upset. You're obviously playing on a server that practically has favor 23 h a day now because the favor system is so messed up, and gets just worse and worse as more active european players move to american servers, realizing how ANet doesn't care that favor system practically separates the players in 2 groups: those who can enjoy the game fully, and those who can only enter the cheap areas, and have never even seen a stormbow drop.
I do love the whole WaW idea as such, but I hate its implementation. Not just because Europe with 100x less players than America cannot compete for favor on equal footing, but also because of all the racism and hatred this system creates.
Why can't we keep the favor system, but link it to certain gods, or ingame regions instead?
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Aug 23, 2005, 06:30 AM // 06:30
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#34
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Academy Page
Join Date: Jun 2005
Guild: Rainbow Crapping Pandas
Profession: R/Me
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Oh, i didn´t thought of the fact that Furnace might not be connected to ToA... LOL
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Aug 23, 2005, 07:09 AM // 07:09
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#35
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Ivy League [IVY]
Profession: Mo/
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Quote:
Originally Posted by corax5
I completly agree with what you said Mumblyfish. There is no reason why PvE and PvP should be linked, if they want to make an extra challenge for people to get into the UW and FoW they could just make an area similar to the first round of tombs or something.
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you are right. give us an easier skill unlock. after all like you said
Quote:
There is no reason why PvE and PvP should be linked
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Aug 23, 2005, 09:17 AM // 09:17
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#36
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Core Guru
Join Date: Feb 2005
Location: Seattle WA
Guild: [Oops]
Profession: W/R
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RAWWR RAWWR RAWWR: i knew i shouldn't have glanced through this thread but I really can't stop laughing. I think what we really need to determine is the percentage of people who cry the most. Is it the poor casual pve player who sometimes need to wait countless hours sitting at the heals of Grenth for a 15 min smite run, or the hardcore pvpers who would rejoice at not having to share favor with anyone if he could? You poor people!
It is almost obvious after reading 2 pages of this nonsense that neither side will convince eachother..and in reality, it doesn't matter, because its all up to the devs, and rumor is the system is not going to be altered/changed/nerfed/booted/whatever it is you want it to be.
I have an idea, go out, get layed and come back to the game with an open mind, and a willingness to have fun, not to spam discontent about an aspect of the game that is slightly out of your control.
gooday
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Aug 23, 2005, 09:48 AM // 09:48
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#37
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Desert Nomad
Join Date: May 2005
Location: Belgium
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Quote:
Originally Posted by Iras K
Oh, i didn´t thought of the fact that Furnace might not be connected to ToA... LOL
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well hello...
Sorrows furnace can be entered through Grenths footprint wich will both most likely be in souther shiverpeaks i take this from the stone summit in pics so hold ure horses and imo it would be really dull to shift such a huge update onto the favour system :l
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Aug 24, 2005, 04:34 PM // 16:34
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#38
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Ascalonian Squire
Join Date: Jul 2005
Guild: uZa
Profession: W/Mo
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I like the idea of fighting for a faction that people/guilds could join that would be cross-cultural.
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